Files
weilanxingqiu/automation/stamina.py
T

67 lines
2.6 KiB
Python

"""领地食堂体力领取流程。"""
import time
from .engine import WorkflowError
class StaminaRunner:
def __init__(self, desktop, matcher, flow, region_provider, log=print, timeout=12):
self.desktop = desktop
self.matcher = matcher
self.flow = flow
self.region_provider = region_provider
self.log = log
self.timeout = timeout
def wait(self, *names):
deadline = time.monotonic() + self.timeout
previous, stable = None, 0
while time.monotonic() < deadline:
screenshot = self.desktop.screenshot()
region = self.region_provider(screenshot)
frame = self.matcher.frame(screenshot, region)
found = next((name for name in names
if self.matcher.matches(frame, self.flow['states'][name])), None)
stable = stable + 1 if found and found == previous else 1 if found else 0
previous = found
if stable >= 2:
return found, screenshot, region
time.sleep(0.25)
raise WorkflowError('未识别到预期页面 ' + '/'.join(names) + ',已停止。')
def click(self, action, observation):
_, screenshot, region = observation
if self.region_provider(screenshot) != region:
raise WorkflowError('识别后游戏窗口移动,已停止,请重新运行。')
self.desktop.click(self.flow['clicks'][action], region, screenshot.size)
self.log('已执行:' + action)
def close_and_return(self, canteen):
self.click('close_canteen', canteen)
self.click('territory_back', self.wait('territory'))
self.wait('home')
self.log('已确认返回首页。')
def run(self, dry_run=False):
home = self.wait('home')
if dry_run:
self.log('首页识别通过。计划:领地 → 食堂 → 发现一键领取时领体力 → 返回首页。未点击。')
return 'preview'
self.click('territory', home)
self.click('canteen', self.wait('territory'))
canteen = self.wait('available', 'empty')
if canteen[0] == 'empty':
self.log('食堂没有可领取体力,本次跳过。')
self.close_and_return(canteen)
return 'no_stamina'
self.click('claim', canteen)
reward = self.wait('reward')
self.log('已确认获得体力奖励弹框。')
self.click('dismiss_reward', reward)
empty = self.wait('empty')
self.log('已确认食堂进入无可领体力状态。')
self.close_and_return(empty)
return 'claimed'